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| Binding | : | Paperback |
| Number of pages | : | 352 |
| Length | : | 9.06 " |
| Width | : | 7.3 " |
| Height | : | 0.91 " |
| Weight | : | 1.57 lbs |
Beginning OpenGL Game Programming (Game Development Series)
Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)
Beginning C ++ Through Game Programming, Second Edition
Ultimate 3D Game Engine Design & Architecture (Charles River Media Game Development)
Programming Game AI by Example